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Here's a thought that might reframe the last rejection you got:
What if the institutions most qualified to judge your work are sometimes the least qualified to see its potential?
Charles Schulz spent his whole childhood drawing. It was the one thing he was good at. He wasn't athletic. He was shy. He felt awkward around other kids. But he could draw, and he knew it, and that meant something to him.
In his senior year of high school, he finally worked up the nerve to submit drawings to the school yearbook. They turned him down. Every single drawing. To the end of his life, he remained baffled by that decision. At age 53, he made sure a copy of his old report card was printed in a published collection of his work, just to show people he wasn't as dumb as everyone had suggested.
He submitted his cartoons to Disney. Rejected. He submitted to other publications and studios. Rejected across the board.
Then he created Charlie Brown, Snoopy, and the Peanuts gang. At its peak, the Peanuts brand generated $1 billion a year in licensing alone. By the time Schulz died in 2000, his estimated net worth was $500 million. The yearbook editors who turned down his drawings were retired somewhere while their school's most famous student was the highest-paid cartoonist in the world.
That's the story. But there are two more worth knowing about.
The man told he lacked imagination
Walt Disney was fired from the Kansas City Star newspaper in 1919. He was 18 years old and working as a cartoonist. His editor let him go because he believed Disney "lacked imagination and had no good ideas."
Think about that sentence for a second. The man who would go on to build the most recognizable entertainment brand in history was told, by someone whose job was to recognize creative talent, that he had none.
Disney didn't argue with it. He moved on. He tried starting animation studios in Kansas City, failed, and eventually arrived in Hollywood in 1923 with $40 to his name and a suitcase. He and his brother Roy set up a cartoon studio in a borrowed garage and started over from scratch.
Then he had his first real success with a character called Oswald the Lucky Rabbit. That got taken from him too, by the studio that owned the rights. So he created Mickey Mouse.
By the mid-1930s, Disney wanted to make something no one had ever done before: a full-length animated feature film. His own colleagues called the project "Disney's Folly." His wife's relatives suggested she get him to stop before he destroyed the family financially. He mortgaged his house to keep the production going.
Snow White and the Seven Dwarfs opened in 1937 and became the most successful film of that year, earning the equivalent of hundreds of millions of dollars in today's money. Disney received an honorary Oscar, presented as one full-size statuette and seven miniature ones.
The editor who fired him for lacking imagination never became famous for anything.
The manuscript fished out of the trash
Stephen King was living in a rented trailer with his wife Tabitha and their children, working as a high school English teacher during the day and writing at night. They were broke enough that the phone had been disconnected because the bill went unpaid.
He started writing a story about a teenage girl with telekinetic powers who gets humiliated at prom. After three pages he stopped and threw it in the trash. He thought the characters were unconvincing. He thought the story was bad. He didn't know enough about teenage girls, he told himself, and the whole thing felt wrong.
Tabitha pulled the pages out of the trash and told him to keep going.
He finished the manuscript and sent it to publishers. It was rejected 30 times. Thirty separate letters saying no. King had a nail on the wall where he pinned his rejection slips. He had to replace the nail with a spike because the pile got too heavy.
Publisher number 31, Doubleday, said yes. The advance they paid him was $2,500. King used some of it to buy Tabitha a hairdryer because theirs had broken.
Then the paperback rights sold for $400,000. King got half. He sat in a phone booth to take the call from his agent and couldn't speak. He has described that moment as the one where he realized writing could actually be his life.
He has since sold over 350 million copies of his books. His net worth is estimated at $500 million. That first book, the one he threw in the trash after three pages, has been adapted into films twice and a television series.
What all three stories have in common
None of them were overnight. Schulz spent years getting rejected before Peanuts was syndicated. Disney failed multiple times and lost characters and companies before Mickey Mouse existed. King papered his wall with rejection letters for years before anyone published him.
The institutions that rejected them weren't stupid. A high school yearbook committee, a newspaper editor, thirty publishers. These were people with real experience in their fields. They just couldn't see what these creators were building before it was fully formed.
That's actually the point. Institutional gatekeepers are trained to recognize what already works. They evaluate new work against existing benchmarks. Schulz's early drawings didn't look like the comics already in newspapers. King's horror didn't fit what publishers were buying at the time. Disney's ambition didn't match the commercial reality anyone could point to.
The rejection wasn't really about quality. It was about pattern recognition. And the creators who make it are the ones who keep going despite the fact that no existing pattern matches what they're trying to do.
The gatekeepers aren't always wrong. But they're not always right either. And they have no stake in whether you quit.
What this actually means
When a rejection comes from an institution you respect, it feels heavier than other kinds of rejection. If an expert says no, it can feel like a verdict rather than an opinion. Schulz felt that way about the yearbook for the rest of his life. King felt it with every letter on that spike.
But here's the thing worth sitting with. Schulz's drawings were rejected by the same institution that Disney also rejected. The yearbook didn't make Schulz better by turning him down. It just didn't stop him either.
Rejection from institutions means one of two things: the work genuinely needs improvement, or the institution doesn't have the framework to understand what you're doing yet. Both are useful pieces of information. Neither one is a verdict.
King improved with every rejection. He read the notes when publishers included them. He kept writing new material between submissions. The rejections were data, not conclusions.
Some practical things worth taking from these three stories:
Keep the thing you almost threw away. King binned Carrie. His wife saved it. Whatever project feels too embarrassing or too strange to finish, finish it anyway. The judgment you make in the middle of a project is almost always wrong.
Document the rejections. King kept his rejection letters. Schulz kept his old report card. There's something useful in holding onto proof that the people who doubted you were working with incomplete information.
Keep the timeline long. Schulz was syndicated nationally in 1950, over a decade after his yearbook rejection. King's phone was disconnected before Carrie sold. Disney was 36 years old when Snow White came out. None of these were fast stories. But they all had the same ending.
The work is the variable you can actually control. The gatekeepers are not.
What's the thing you almost quit that might be worth finishing?
Until next time,
Emil - Founder of Income Ivy
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